Some artists draw out their designs in advance. Then create their work to match that design. I try, but that rarely works for me.
I do draw, and sketch, and plan. And then...I make something that usually looks nothing like my drawing, sketch, or plan. Or, I make something that looks like a drawing, sketch, or plan I made so long ago I no longer consciously remember.
I am more of an adventure creator.
I go down to my studio with an idea, or no idea. I pick up some metal and start messing with it.
1. I pick up the metal.
2, I turn it around,
3. I put it against another piece of metal.
4. I cut some metal.
5. I repeat steps 1 -3.
6. I hammer and fold some metal.
7. I repeat steps 1-3, and sometimes steps 4 and 6.
The result sometimes looks something like a sketch I made, often it has only a vague resemblance, or no resemblance at all. Often, it looks like a mess, and gets recycled. Sometime it looks cool. You do not have to see the messes. You only have to look at the cool stuff. Of course, sometimes the cool stuff has parts of a previous mess in it. That is the fun of it.
Once I decide I have something cool, or potentially cool, I start playing with enamels. What part of the design will get enamel? Or is the design all enamel? In which case it is time for color decisions: what color(s), opaque or transparent, wet pack or sifted. Many designs get multiple layers of colors, which is another adventure. Some enamel colors shift depending on the metal and/or how hot the piece gets in the kiln. Colors deepen if there are multiple layers of the same color. Colors change if there are multiple layers of different colors. Again, sometimes a mess, and sometimes cool. I learn things from both the messed and the cool stuff. Often the stuff I learn from a mess, ends up later in a cool piece.
Sometimes, I add more pieces (see all above steps). Sometimes I add wire and beads. I keep playing with everything until I have something I like. Hopefully you will like it too.